day 59
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behind apple's blunder 1: the apple advantage
by Philip Machanick![]()
In the second half of 1995, I was convinced that Apple was heading for a great year.
The Pentium Pro (or P6) was reported to run
16-bit code slowly -- so slowly that it was
useless for Windows 95. The PowerPC 604 was
shipping, and delivering great performance.
Apple had two other undeniable advantages: a
plug and play architecture, and a loyal
customer base.
Plug and play is not a feature that can be
retrofitted -- it's an overall architectural
philosophy. Windows is like a rickety old house
that has been added to by a dozen successive
owners, each with less taste than the last. You
cannot turn such a house into an
architect-designed marvel by adding an
"architect-designed" feature. When Windows 95
was introduced in min-1995, the Mac OS was
already a true 32-bit system, capable of using
latest-generation processors to full effect.
And it is impossible to understate Apple's
fiercely loyal customer base, which had stuck
with the Mac even when its performance dipped
well below the curve (see figure).
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The question as the second half of 1995 dawned
was this: could Apple turn its advantages into
real growth in market share? We'll have the
answer tomorrow.
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