day 92




twitch 4: vc whispers

Fig. 4. I-Man might get excited, if he knew what a VC was.

Everything in capitalist Silicon Valley society

is driven by VCs (Venture Capitalists). The

John Doerrs, Tom Perkins, and Davidows place

huge bets every day for a living. As cavalier

as this sounds, their free-spending ways often

ignites a new technology, new idea, new market,

or new fashion along the Bayshore freeway. And

right now the VCs think alike: "an online

component will be a necessary part of

[education and entertainment] titles from even

the most established gaming companies,"

according to the Red Herring.

One approach goes like this. Video game

manufacturers already have a $6 billion

presence in the home. All that they need to do

is borrow some technologies from the Internet,

and they can invade Wired World. Maybe more --

maybe they can take over Wired World, because a

video game costs $200 instead of $2,000.

Consumers are too cheap to pay $2,000 for a

real computer when they can access the Internet

for $200 with Nintendo's Ultra64 or Sony's

Playstation.

These companies figure that it is better to

adopt WWW technologies such as multicast

protocols or DOD's DIS (Distributed Interactive

Simulation) protocol to game machines than it

is to bring the price of a network computer

down to the consumer level. Who needs a PC or

an NC when they can surf the Web from a game

console?

The problem with this is that the game

companies miscalculated. The VCs who have

recently poured millions into vid-game software

companies like 3DO, Mpath, and TEN are about to

lose it all. Tomorrow I will tell you why.

twitch 1 2 3



Daily Dose Index