day 12
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the next big thing 4: every pot ![]()
So far we've learned that Buck and his fellow Silicon Valley engineers can dominate the world
only by building cheaper computers.
On the one hand, Buck's employer would like to
invade China, put a computer in every pot, and
cash out. Mathematically, there are 1.3 billion
consumers in Mainland, and even at genius rates
of one-in-a-million this adds up to a million
geniuses. There are easily another 10 million
school kids per year that need a computer. Every
manager, doctor, lawyer, politician, etc., needs
a Macintosh for no reason other than to keep up
with Americans. This is why Motorola and Apple
Computer are spending millions to invade China.
On the other hand, Chinese consumers don't have
much money. Spending $2,500 on a
soon-to-be-obsolete computer would be like an
American buying a new house every year. Pulling
something stupid like the USA did with Japan,
e.g., upsetting the trade balance, won't make
China a good consumer, either.
Back to Plan A: make computers cheaper, easier
to use, and compelling. Putting a compelling
computer product in every American pot requires
doing battle with Joe Lunchbucket. Thus far,
households needed an income of over $50K/year
to afford a computer. To squeeze the general
public, the $2K computer has to go for $700 or
less.
But how to make these morsels of silicon
compelling? Buck will have to re-invent the
PC. The keyboard/screen is out and the TV/video
game controller is in. Brain-wrenching Microsoft
Office is out, and 3-D virtual worlds are
in. Using computers to compose music is out and
making long-distance phone calls for free (over
the Internet) is in. The false promise of a
computer that can take spoken dictation is gone,
and the party-line video camera is on its way.
Textual e-mail will die off, and dancing avatars
will start making appearances on a network near
you.
Compelling means the Box must entertain. But
Hollywood is even more out of touch than Silicon
Valley when it comes to electronic entertainment.
This means an entirely new edutainment industry
must first be created. Another subject for another
time.
To get to the next big thing, we need clever
engineering of the package. In our final episode
we design a Box for the Bronx, a mass-consumer
product for the masses, a Model-T for the next
century. Stay tuned for a preview of Christmas
1998 at Fry's.
the next big thing: 1
2
3
4
5
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